I am not a dedicated raider, but I love raiding. Since I can never commit to the raiding schedules that guilds require of their raiders, I am in a constant state of pugging. When I’m not actively in a pug, I am scanning the trade channel looking for one that will have all the qualities required to be successful- gear, experience, patience, and maybe a little bit of luck. When I find such a group, I’m ecstatic. But more often than not, I face group after group of impatient, inexperienced, and undergeared scrubs who simply want to be carried to the final boss so they can get their [EPIC LOOT] Those groups often end in a way that everyone who has ever pugged is familiar with- people getting frustrated and leaving. But every now and then, there is a group that fails so bad, the fail is almost a win, in and of itself, for being such a unique level of fail.

And it is with that thought that I decided to create this blog. Stories of pugs that have such a catastrophically brain numbing level of fail to them.

In the future, I plan to open wiap to submissions.

Friday, December 3, 2010

Org raid

So. A couple weeks ago we held the center plateau, where all the transportation is based out of. We comfortably held that for three hours with three raids, then got bored and left.

The horde in turn talked smack about how it didn't matter and how we hadn't disrupted anything because the bankers and auctioneers hadn't been killed. They even scoffed that we didn't take out garrosh(forgeting the fact that he's keyed for level 85 raids)

I'm trying to formulate a strategy to completely lock down the city. One that doesn't require more than a couple hundred people. I want to keep all the banks and auctionhouses shut down, while at the same time taking out garrosh.

I believe that it is possible to shut down the city with a mere four full raids. Five would make it comfortable, but four I think would be acceptable.

Raid 1&2- Garrosh's building. I'd like a healthy number of tanks because I hear he hits like a freekin truck. Healers are also necessary. R1 will focus on Garrosh and guards while R2 handles the chokepoint in the doorway, taking out any horde who attempt to interefere. If no horde is present, R2 can swap to Garrosh, and if a large push of horde comes, R1 can assist in wiping that up.

Raid3- R3 will be in charge of valley of strength auctioneers and bankers. This area will have an entire raid due to it being heavily populated by horde. I recomend healers and ranged utilizing rooftops. Due to this raid being in a high population area and the fact that they will be taking the brunt of counter raids, they will be able to call on R4 at any time for assistance.

Raid4&5- R4 will be incredibly mobile and in charge of a large area. They will be moving between the valley's of honor, wisdom, spirits, and the transportation hub. Their job will be to take out auctioneers, bankers, and the flight master. Due to the spread out nature of this raids job, it is ideal to have a R5. R4 will likely be required to stop and assist with cleanup in valley of strength, but should not be their primary focus unless R3 is getting hit heavily.

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This strategy is a rough draft, and is put together with the idea that the absolute bare minimum amount of people attend. The more people there are, the easier it will be. Ideally, a raid could be assigned to each low population valley, with two or more assigned to valley of strength and two+ more inside hammering Garrosh.

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